STEAM GROUP
TF2 Bot Overhaul Bot Overhaul
STEAM GROUP
TF2 Bot Overhaul Bot Overhaul
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July 24, 2017
ABOUT TF2 Bot Overhaul

Welcome to the official TF2 Bot Overhaul steam group!

The TF2 Bot Overhaul is a mod that aims to add bot support for many official gamemodes / maps while also improving bot support overall. It also contains support for some community developed modes!

Download It Here![gamebanana.com]
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RECENT ANNOUNCEMENTS
Version 18 - TF MISSIONS - TOTAL INVASION RELEASE!
Version 17 - TF MISSIONS RELEASE!
95 Comments
Wildz Aug 29 @ 11:56pm 
I noticed that glitch too,I fixed it quickly by switching my class to Engineer.
Pinko Commie Aug 28 @ 10:04am 
Would anyone know how to edit the files giving bots weapons to allow sniper bots to have bows in medieval mode?
Teleported Bread Jul 3 @ 7:42pm 
Where can I find the bot names? Was hoping to personalize/change a few.
The G_Mann Mar 11 @ 9:16pm 
Well, now that the SDK is publicly available, do you think Showin Growin will publish a working version directly to Steam?
Wildz Mar 11 @ 8:46pm 
The engineer bots aren't building their exits at spawn, solution?
The G_Mann Oct 10, 2024 @ 1:26pm 
The mod works for me okay, for the most part. But I have just one pretty big problem I want to point out. For some reason, koth_moonshine_even doesn't work anymore! It's one of my favorite Halloween maps, but after installing this mod it doesn't work. The map launches just fine, but the bots refuse to move out of spawn, even after the nav_generate console command! This doesn't make any sense because before getting the mod, the natively spawned bots worked perfectly on that map. So, why TF does a "BOT OVERHAUL" mod break it?!
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Founded
July 24, 2017