STEAM GROUP
SWAGCORP SWAGCORP
STEAM GROUP
SWAGCORP SWAGCORP
53
IN-GAME
253
ONLINE
Founded
September 20, 2014
Language
English
246 Comments
knowkas Apr 25 @ 6:42pm 
Mhhh interesting, cause i need to show you someone who remade your camos on another game and the design is amazing (Gungir) and I don't know how he managed to get the patterns there are lol
The Honey Badger Apr 25 @ 3:09pm 
@knowkas - for pixel textures photoshop, and for vector graphics illustrator; these are the main apps I use but these days there are much better value alternatives, some are even free
knowkas Apr 25 @ 3:02pm 
Mhh okay @BronzeFirst, can i ask you this question ? : With what software do you make your textures and design ? Photoshop ?
The Honey Badger Apr 25 @ 4:32am 
@knowkas - Hi, thanks for your interest, however I don't hand out source files to due to the issue of rampant copyright infringement.
knowkas Apr 24 @ 10:23pm 
@BronzeFirst (The Honey Badger), Hey! I was wondering if I could add you on Discord or somewhere else to chat. I’d love to get the pattern/texture from one of your creations if that’s okay with you. Thanks in advance! 🙏
The Honey Badger Apr 28, 2024 @ 6:53pm 
@Arrow - I'm not looking to be interviewed live, but I'm more than happy to answer any written questions you have. If that is workable and you are interested feel free to send them to me and I'll do my best!
Arrow Apr 28, 2024 @ 6:23am 
Heyo
I’m currently working on a video about how cs skins are made and I’d love to chat about your process. I’d you’d be down for an interview that would be awesome. :steamhappy:
The Honey Badger Apr 14, 2024 @ 12:03pm 
@Tokway - looking pretty! gj!
Tokway Apr 13, 2024 @ 11:37pm 
Hey The Honey Badger, I hope you'll love my artwork with your skin!
https://www.behance.net/gallery/196025607/CSGO-M4A4-Evil-Daimyo-artwork
The Honey Badger Mar 11, 2024 @ 7:21am 
@嗷嗷小耗子 - My memory is very hazy due it being a number of years ago that I made it, however I did put together a useful document on the process.
link [docs.google.com]
嗷嗷小耗子 Mar 10, 2024 @ 10:35pm 
@The Honey Badger,Hello, I saw the skin design of the The Norse Collection that you were involved in the Operation Shattered, can you tell more about where you got the inspiration and the backstory of this skin,Especially the “Gungnir”.:steamhappy:
The Honey Badger Oct 1, 2023 @ 5:48am 
@friendly - thanks for considering me, I'm not currently taking on any projects at this time, but good luck with it!
friendly 🐥 Oct 1, 2023 @ 1:08am 
@The Honey Badger me and another skin artist are looking for an illustrator and i wanted to ask if you are interested in a collab, if yes pls add me on steam :) best wishes
LuXy Dec 5, 2022 @ 6:07am 
@The Honey Badger - Gotcha. Thank you for responding! I know you probably have a lot of other things to do so thank you for taking the time to talk:jawagrin:
The Honey Badger Dec 4, 2022 @ 10:24am 
@LuXy - I can't comment on chances I am not privy to the selection process. I can only say that in general I see pattern skins as lower tier as the application process is less bespoke / applied to a variety of weapons. Also in my opinion - lower tier items get less attention but are still required for cases so it would make sense to spend energy creating both instead of the common approach of workshoppers to present only higher tier submissions. One thing I often did was make three options for bespoke skins, one of which would be less salient with lower tiers in mind.
LuXy Dec 4, 2022 @ 8:59am 
@The Honey Badger - I can see that. So you would say they both have equal "chances" if you could even call it that. What about in terms of tiers? Is it smarter to create things designed to be lower tier skins in cases since there are more slots for those? Thank you for answering btw
The Honey Badger Dec 4, 2022 @ 8:11am 
@LuXy - both are needed, both have points for and against. I preferred making what you called 'artwork' as pattern is less discerning toward the UV issues. However I did make the Ziggy pattern in which case a lot of time was spent building up an interesting composition, then I applied it across many skins which I felt did not suffer to badly with the UV issues. I then furthered the offering later on with a few colour variants, one of which was successful.
LuXy Dec 4, 2022 @ 3:26am 
Hey I am curious on whether it makes more sense to create pattern based skins or artwork skins when it comes to valve accepting them. Pattern based skins ofcourse allow you to create a lot more from one pattern since it can be applied on all guns and have different colored versions. However I would like to know what your experience is?:jawagrin:
S1ngle Sep 11, 2022 @ 8:01am 
Pls create "AK-47 Evil Daimyo"
fournem Jun 17, 2022 @ 12:04am 
swag nation
The Honey Badger Nov 3, 2021 @ 9:40am 
@X(D_D)ADDY - Everything you need can be found here
MARCOS Nov 3, 2021 @ 9:22am 
bro can you add me on discord
i want to learn how to make skins from you
PLS
The Honey Badger Sep 6, 2021 @ 4:07am 
H🅾T🅼eSS - I personally am not looking to collab... no harm in asking around.
♛ H🅾T🅼ESS ☢ BTC ETH Sep 5, 2021 @ 10:39pm 
would anyone like to do a collab
Molats Aug 10, 2021 @ 8:07am 
OK, thanks for the answer.
The Honey Badger Aug 10, 2021 @ 7:58am 
@Швеция | Оцени мен - Photoshop CS6, Illustrator CS6, For 3D stuff I use an old version of Cinema 4D R13. I have Quixel Suite 2 and Substance Painter but I've not really got into those yet.
Molats Aug 10, 2021 @ 6:41am 
I'm wondering which software you use to make your skins?
S1ngle Jun 21, 2021 @ 3:37pm 
please make AK 47 Evil Daimyo
The Honey Badger Apr 18, 2021 @ 5:27am 
@ 𝙇𝙪✘𝙮 - yes, various applications allow you to project an image onto a gun then bake it to the UVs. If you go to here there is a page full of FAQs about workshop skins... see the section: 'Is there an easier way to apply art onto a gun?/ What is this projection I've heard of?'

Also as a new workshopper this guide might be helpful: here [overpay.guide]

Personally I use a very old version of Cinema 4D to camera map onto a weapon, but there are much better software solutions for this more catered to skin design.


LuXy Apr 18, 2021 @ 12:45am 
I am kinda new to this skin designing thing, and i am currently working on a p250 skin. I noticed that when you made the Glock-18 Weasel you had a drawing of it before it was put on the gun. Is there a way of putting a picture on the model itself instead of drawing it onto the UV sheet? Since i have already drawn it to match the size of the p250. Thanks
maddy Mar 28, 2021 @ 11:04pm 
An AK-47 | SWAG-47 is the skin the community needs 🙏🙏
Lightningblizerd Aug 8, 2020 @ 6:16am 
I love your Rekt and Firestarter stickers
^^ Mar 13, 2019 @ 7:02pm 
Only debil will not take this SWAG-7
The Honey Badger Jan 12, 2019 @ 4:47am 
@BaM-✖ cs.money - probably not. I like to tie ideas to weapons where possible: the P90 was specifically chosen because it fires them out haphazardly like a swarm.
BaM ☠ Jan 12, 2019 @ 2:08am 
is there any chance of A SWARM p250?
. x d s f Oct 28, 2018 @ 1:06pm 
♥♥♥♥♥♥, крутые скины
The Honey Badger Jul 12, 2018 @ 4:10pm 
@QuestionablePlayer - very weird!
OmegaOof Jul 12, 2018 @ 3:47pm 
I love your swag7 design and somehow it got attached to other weapons, take a look: https://steamcommunity.com/sharedfiles/filedetails/?id=1439437470 I tought you may find it interesting.
JTray Jun 7, 2018 @ 7:40am 
Fricken amazing skins honey!
Tallahassee May 29, 2018 @ 10:19am 
Do you make wallpapers? Would be cool to see one based on these dragon skins.
Guppy May 27, 2018 @ 6:45pm 
Thx for the reply. Yeah - need to come up with a stellar skin to get noticed - so many fantastic ones published all the time. Helps if you already have an accepted skin too I guess. :steamhappy: Pretty much only have a 24 hour window to show up as it appears that the "Popular" and "Most Recent" pages reset every 24 hours at midnight GMT. After this if you only get a few views you are gone - need consistent views over a few days to stay on the front page.
Realised that the chance of getting picked is lottery odds sized - now I just make skins that amuse me and hope others get some enjoyment from them.
GL HF.
The Honey Badger May 26, 2018 @ 8:08pm 
@Green Guppy - thanks!
I get low views on submissions too -- I'm not sure how some take off. I'd guess the really high view counts are caused by a combination of the following: a high volume of positive ratings (90%+ ?); appearing in users activity feeds from rating and favouriting; getting to the top of the workshop so that it is seen from the games library front page must help. The workshop voting queue must also play a part but I'm not sure how that works ...I'm totally guessing here. Why one submission takes off and another flounders is a mystery to me. I just post, then watch them sink or swim.
My advice: dont sweat the stats too much, the stats are useful for evaluating an audiences receptiveness to a given product, however your best bet is to just focus on what you have control of -- making each submission as good as it can be.
Guppy May 26, 2018 @ 6:24pm 
Hey,

Fairly new to this weapon skinning stuff: your work blows me away. Going back through it, I really like the M4A4 | Modular [MK I] - it's very "clean" and suits the M4A4 which looks a difficult weapon to skin in a lot of detail. How on earth do you get 40-60K views for some of your work? I'm lucky to get 500-600 before my stuff sinks into the abyss - maybe I should change my name to HoneyGuppy :steamhappy:
Looking forward to your next creation.
Peace to you and you family.
The Honey Badger May 26, 2018 @ 3:08pm 
@Gardwind - much appreciated, thank you!
May 26, 2018 @ 2:56pm 
@The Honey Badger, amazing work my friend, i am a big fan of everthing you have made and just wwanted to voice my support for yu and hope that your skins get accepted in the game. You bring a lot to the skin community of the game, carry on the good work and best of luck!:BanditMask:
The Honey Badger May 25, 2018 @ 5:33am 
@Sword of Damocles+5 - no to downloads prior to acceptance for a mutlitude of reasons, but thank you for the kind words :2017catheart:
Savor May 25, 2018 @ 4:10am 
Good Workshop my friend
Patrick Bateman May 24, 2018 @ 11:06am 
NICE WORKS!!! VALVE LOVE YOU!!!!!!!!!!!!!!))))))
a Mar 2, 2018 @ 4:55am 
Thank you very much bro. This mean much for me 💓💓