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- Added a new way to check non-stored cp's when playing regular, Should mean point won't break half way through a players run.
- Removed the code to delete old CP's when stored cp's are loaded. (WIll eventually be re-added).
- Improved checks for what class a player is. No more finished as ! (Given I didn't reload plugin while you're on)
- At the end of map, variables will now be cleared for the next map (Thanks AI for the Tip). (I'm bad at code :C) (Which fixed a number of small problems)
- On map load, shouldn't have double checks for cp's anymore.
Few other minor changes. Nothing noticeable.