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i guess theyre gonna still be working on this?
The game type has no influence on SteamVR's autostart features, it instead relies on hooking into OpenVR processes.
I remember before switching to the Steam Store version, autostart works normally. Is this a limitation of the store version, or is there a workaround?
On the GitHub page I see a merged PR that reenabled autostart settings https://github.com/benaclejames/VRCFaceTracking/pull/291 , are those not available in the Steam Store version?