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I felt joy and fun...exactly once.
And it was pre hiatus of the 90% of the playerbase.
Now I just fiddle with the builds and want to poke my eyes after wasting few hours playing this horrible experience.
And it seems everyone just accepts it now, what happend?
To poke at the psychology of these people: There is an epidemic of people born mute to team based games. It's only then that Jesus heals them of this ailment through the power of social discomfort. They're so touched in the head that they speak in tongues ... albeit, foul tongues. That's the devil being worked out them.
The reality is that the game is constantly changing, and not always for the better between patches. Human behavior is to exploit weakness. Which creates false sense of superiority. The game draws in new players, bad experiences are repeated and posted on forums.
Having played many hours of this game, the irony and oxymoron of the player base is that they expect to win without teamwork and communication. Somehow, God, our parents, and school forgot to teach us how to read minds. On top of that, the pvp element of the game is more akin to a zombie game. Players drawn to sightings, weapon fire, or just noise, get their fix on killing like a good little psychopath, while being rewarded like a zombie for taking their target's souls.
So in essence, that toxic behavior is normal antisocial ego driven brain rot. Who are having a hard time articulating: "I NEED HELP! SUPPORT ME!"
100%
Analyse every single loss games its because the enemies were better than your team in every rank
Below archon
Your team will have < 50 hrs newbies compared to 200 hrs+ enemies
Above Archon
Your team will have worse winrate or are on losing spree compared to enemies on winning spree
Its the same ♥♥♥♥ like Dota 2 Engagement Optimised Match Making system completely manipulative
Deadlock devs never learnt any lesson
Imagine matching newbies on your team vs experienced players on enemies and think yea that's fair and balance
Imbalance = Balance for matchmaking
Look at some of the deadlock streamers
You have ascendants who have no clue what they are doing in the lane literally trolling, griefing with bought accounts what's the point of these ranks no point or balance
Being rank, this is game Dev's throwing the match to build other players scores up. It's uncalled for to just curb stomp a helpless player who can't even fight back or pose a threat to you.
To be fair, even if they are winning, the enemy team may not feel confident in sieging the base. It's no that they feel superior and want to farm to rub it in but rather the base is very well designed to be hard to siege, and the base is right there so people can heal up and get in a fight meaning instead of a 6v6 it's more like a 6v12 because of how many times someone may have died but got to the base, healed up, then continued fighting while the sieging team has their health whittled down.
Not to mention some heroes like Lash can wipe the team with their ult.
Then whoever get the more souls wins, it just takes 30 minutes of slugfest to get there with nothing much to do in between.
Not to mention the awfull balance and matchmaking because clearly the devs don't play their own product.
95% of time spent on this feels wasted.